loop:
poke 0 a;write colors to GPU
poke 1 b
poke 2 c
inc a a;update colors
inc b b
add b a b
add c a b
mov pc loop;back to start
loop:
poke 0 a;write colors to GPU
poke 1 b
poke 2 c
inc a a;update colors
inc b b
add b a b
add c a b
mov pc loop;back to start