loop: poke 0 a;write colors to GPU poke 1 b poke 2 c inc a a;update colors inc b b add b a b add c a b mov pc loop;back to start
loop: poke 0 a;write colors to GPU poke 1 b poke 2 c inc a a;update colors inc b b add b a b add c a b mov pc loop;back to start